60-second days. Build a boba empire.
Play Tiny Tycoon free online. Run a boba tea shop in 60-second days, serve queues of customers, upgrade the shop, and chase the top single-day revenue score.
Customers arrive in a queue and each shows the drink they want and a patience timer. Tap the drink to start making it, wait out its serve time, and tap the customer to hand it over. Faster service pays tip bonuses; letting someone's patience run out loses the sale and breaks your combo. A day lasts sixty seconds, after which you spend the day's coins on upgrades - speed, patience, tips, menu value, queue length, combo protection, Auto-Serve tiers and the VIP Lounge. Drinks unlock as the day count rises, so a menu grows over a run rather than all at once. Once you have the coins and the prestige level, you can open a new storefront with an entirely different menu and start compounding again.
Tiny Tycoon is a shop-management game built in sixty-second days. A day is one minute of serving customers who queue, order, and lose patience on their own timers, and then it ends and you spend what you made. That loop is the whole game, and the compression is the point - a decision about whether to buy Speed Boost or Patience Plus pays off or does not within a minute rather than an hour. You start with Boba Bliss, a boba tea shop, and four more storefronts unlock behind both a coin cost and a prestige requirement: Bean & Brew at 5,000 coins and one prestige, Juice Junction at 15,000 and two, Sweet Tooth at 40,000 and three, and Golden Lounge at 100,000 and five. Each is a genuinely different menu rather than a reskin, with its own drinks, prices and serve times - a Drip Coffee is 8 coins in 700 milliseconds while Bean & Brew's Affogato is 65 coins in 2,800. Ten upgrades sit underneath, most with multiple levels and rising costs, and three of them are Auto-Serve tiers at 500, 1,500 and 4,000 coins that gradually hand the simple orders to a bot so your attention goes to the expensive ones. There is no energy meter, no timer between days, and nothing to buy with real money.
Customers arrive in a queue and each shows the drink they want and a patience timer. Tap the drink to start making it, wait out its serve time, and tap the customer to hand it over. Faster service pays tip bonuses; letting someone's patience run out loses the sale and breaks your combo. A day lasts sixty seconds, after which you spend the day's coins on upgrades - speed, patience, tips, menu value, queue length, combo protection, Auto-Serve tiers and the VIP Lounge. Drinks unlock as the day count rises, so a menu grows over a run rather than all at once. Once you have the coins and the prestige level, you can open a new storefront with an entirely different menu and start compounding again.
Yes, entirely. There are no in-app purchases, no premium currency, no ads and no energy system that gates play. Signing in adds leaderboard submission, achievements and cross-device saves.
Sixty seconds. Everything - customer spawns, patience timers, serve times - runs inside that minute, and the upgrade phase happens between days with no timer on it. There is nothing to wait for in real time.
Five. Boba Bliss is free from the start; Bean & Brew costs 5,000 coins and one prestige; Juice Junction 15,000 and two; Sweet Tooth 40,000 and three; Golden Lounge 100,000 and five. Each has its own menu with different prices and serve times rather than being a reskin.
Speed Boost. It has ten levels starting at 80 coins and rising 40 per level, so it is the cheapest thing in the game that compounds, and it makes every subsequent day shorter per customer. After that, Auto-Serve #1 at 500 coins, which also unlocks the higher Auto-Serve tiers.
It serves customers for you, in three tiers. Auto-Serve #1 costs 500 coins and handles basic drinks, #2 costs 1,500 and handles anything up to 20 coins, and #3 costs 4,000 and handles the whole menu. Each requires the one below it.
Prestige resets progress in exchange for permanent perks and is the second half of the storefront unlock requirement - Golden Lounge needs five prestiges as well as 100,000 coins. Banking coins alone will not open the later shops.
Yes, and it is designed for it. Every action is a tap, a day is short enough for a phone session, and the shop floor fits a portrait viewport. It also plays offline once cached.
If you enjoy Tiny Tycoon, you might also like: Lemonade Stand, Coffee Corp, Idle Miner Tycoon, Papa's Freezeria. Tiny Tycoon is available free on Weekly Arcade - browse all games.
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