Move all 52 cards to the 4 foundation piles, building each from Ace to King by suit. Score as many points as possible before you run out of moves or time.
đ Basics (Classic Klondike)
Tableau â Stack cards in descending order, alternating colours (red 6 on black 7)
Foundations â Build Ace â King by suit (top-right slots)
Stock â Tap the deck (top-left) to draw cards to the waste pile
Controls â Tap a card to select it, then tap where to move it
⨠The Twist: Joker Cards
Every time you complete a foundation pile (Ace through King), a Joker Shop appears. Pick 1 of 3 Joker cards that change the rules for the rest of your run!
Grey = Common â Helpful tweaks
Blue = Rare â Powerful modifiers
Gold = Epic â Run-defining (from foundation 2+)
đ Example Jokers
Colour Blind â Stack same colour (ignore alternating rule)
Wild King â Any card can fill an empty column
Rank Skip â Cards can stack with a gap of 1 rank
Foundation Bonus â +50 pts per card on foundation
Risk/Reward â No undo, but all scores Ã2
đ Scoring
Card to foundation: +100 pts
Flip face-down card: +25 pts
Complete a foundation pile: +1,000 pts
Perfect clear (all 4): +5,000 bonus
Time bonus: +1 pt per second remaining
Joker multipliers stack on top!
âąī¸ Timer & Game End
You have 10 minutes. The game ends when time runs out, you get stuck, or you clear all 4 foundations. Remaining time becomes bonus points!
đ Joker Shop
Foundation complete! Pick a Joker to bend the rules.